๐Ÿ—ก๏ธ Cale ๐Ÿง™โ€โ™‚๏ธ

โš”๏ธ Variant Human โ€ข ๐Ÿ›ก๏ธ Neutral Good โ€ข ๐Ÿฐ Soldier (Messenger)

๐Ÿ—ก๏ธ Rogue (Mastermind) 4 / ๐Ÿ”ฎ Warlock (Great Old One, Tome) 3

โšก Ability Scores

๐Ÿ’ช STR
12
+1
Save: +1
๐Ÿƒ DEX
16
+3
Save: +6
โค๏ธ CON
14
+2
Save: +2
๐Ÿง  INT
12
+1
Save: +4
๐Ÿ‘๏ธ WIS
13
+1
Save: +1
๐ŸŽญ CHA
16
+3
Save: +3

โš”๏ธ Combat & Weapons

Action Economy

โš”๏ธ
Action
Ready
๐Ÿ’จ
Bonus
Ready
๐Ÿ›ก๏ธ
Reaction
Ready

๐Ÿ“Š Combat Stats

๐Ÿ›ก๏ธ AC
15
โค๏ธ HP
52 / 52
+0 temp
โšก Init
+3
๐Ÿƒ Speed
30
๐ŸŽฏ Prof
+3
๐Ÿ‘๏ธ P.Perc
22

๐Ÿ—ก๏ธ Weapons & Attacks

โš”๏ธ Rapier ๐Ÿ“–
๐ŸŽฏ +6 ๐Ÿ’ฅ 1d8+3 piercing
Rapier
Finesse weapon, one-handed
Properties: Finesse
Damage: 1d8 piercing
Click to roll attack!
๐Ÿน Shortbow ๐Ÿ“–
๐ŸŽฏ +6 ๐Ÿ’ฅ 1d6+3 piercing
Shortbow
Ranged weapon, two-handed
Range: 80/320 ft
Properties: Ammunition, Two-handed
Click to roll attack!
๐Ÿ—ก๏ธ Dagger ๐Ÿ“–
๐ŸŽฏ +6 ๐Ÿ’ฅ 1d4+3 piercing
Dagger
Simple weapon, light
Range: 20/60 ft (thrown)
Properties: Finesse, Light, Thrown
Click to roll attack!
๐Ÿฅท Sneak Attack ๐Ÿ“–
๐Ÿ’ฅ 2d6 once/turn โšก Advantage or ally within 5ft
Sneak Attack
Once per turn, deal extra damage when you have advantage or an ally is within 5 feet of target.
Level 4 Rogue: 2d6 damage
Click to roll damage!

๐ŸŽฏ Skills

๐Ÿ’ช Athletics +4
๐Ÿคธ Acrobatics +3
๐Ÿค Sleight of Hand +3
๐Ÿฅท Stealth +6
๐Ÿ”ฎ Arcana +1
๐Ÿ“š History +1
๐Ÿ” Investigation +1
๐ŸŒฟ Nature +1
โ›ช Religion +1
๐Ÿบ Animal Handling +1
๐Ÿ’ก Insight +4
๐Ÿฅ Medicine +1
๐Ÿ‘๏ธ Perception +7
๐Ÿ—บ๏ธ Survival +1
๐ŸŽญ Deception +9
๐Ÿ˜ค Intimidation +6
๐ŸŽช Performance +3
๐Ÿ—ฃ๏ธ Persuasion +6

๐Ÿ”ฎ Spells & Magic

๐ŸŽฏ Spell Attack
+6
๐Ÿ›ก๏ธ Spell DC
14
๐Ÿ”‹ Pact Magic Slots (2nd Level):
1
2

โœจ Cantrips

๐Ÿคš Mage Hand ๐Ÿ“–
Tome Pact cantrip - Telekinetic hand to manipulate objects
โฑ๏ธ 1 action ๐Ÿ“ 30 feet ๐Ÿ”Š V, S โณ 1 minute
A spectral, floating hand appears at a point you choose within range.
๐ŸŽญ Minor Illusion ๐Ÿ“–
Tome Pact cantrip - Create sound or image for 1 minute
โฑ๏ธ 1 action ๐Ÿ“ 30 feet ๐Ÿ”Š S, M โณ 1 minute
You create a sound or an image of an object within range that lasts for the duration.
๐Ÿ™ Guidance ๐Ÿ“–
Tome Pact cantrip - +1d4 to one ability check
โฑ๏ธ 1 action ๐Ÿ“ Touch ๐Ÿ”Š V, S โณ Concentration, 1 minute
Touch a willing creature. Once before the spell ends, the target can roll a d4 and add the number rolled to one ability check of its choice.
โšก Eldritch Blast ๐Ÿ“–
Warlock cantrip - 1d10 force damage, 120ft range
โฑ๏ธ 1 action ๐Ÿ“ 120 feet ๐Ÿ”Š V, S โณ Instantaneous
A beam of crackling energy streaks toward a creature within range. Make a ranged spell attack. On hit: 1d10 force damage.
โœจ Prestidigitation ๐Ÿ“–
Tome Pact cantrip - Minor magical effects
โฑ๏ธ 1 action ๐Ÿ“ 10 feet ๐Ÿ”Š V, S โณ Up to 1 hour
This spell is a minor magical trick that novice spellcasters use for practice.

1๏ธโƒฃ 1st Level Spells

๐ŸŽญ Disguise Self ๐Ÿ“–
At will (Mask of Many Faces) - Change appearance
โฑ๏ธ 1 action ๐Ÿ“ Self ๐Ÿ”Š V, S โณ 1 hour
You make yourself look different until the spell ends or until you use your action to dismiss it.
๐Ÿ“š Comprehend Languages ๐Ÿ“–
Ritual - Understand any spoken language
โฑ๏ธ 1 action ๐Ÿ“ Self ๐Ÿ”Š V, S, M โณ 1 hour
For the duration, you understand the literal meaning of any spoken language that you hear.
๐Ÿ“œ Illusory Script ๐Ÿ“–
Ritual - Create hidden message in writing
โฑ๏ธ 1 minute ๐Ÿ“ Touch ๐Ÿ”Š S, M โณ 10 days
You write on parchment, paper, or some other suitable writing material and imbue it with a potent illusion.

2๏ธโƒฃ 2nd Level Spells

๐Ÿ’ญ Suggestion ๐Ÿ“–
WIS save - Target follows reasonable course for 8 hours
โฑ๏ธ 1 action ๐Ÿ“ 30 feet ๐Ÿ”Š V, M โณ Concentration, up to 8 hours
You suggest a course of activity (limited to a sentence or two) and magically influence a humanoid you can see within range.
๐Ÿ’จ Misty Step ๐Ÿ“–
Bonus action - Teleport 30ft to visible space
โฑ๏ธ 1 bonus action ๐Ÿ“ Self ๐Ÿ”Š V โณ Instantaneous
Briefly surrounded by silvery mist, you teleport up to 30 feet to an unoccupied space that you can see.
๐Ÿ‘ป Invisibility ๐Ÿ“–
Concentration - Invisible for up to 1 hour
โฑ๏ธ 1 action ๐Ÿ“ Touch ๐Ÿ”Š V, S, M โณ Concentration, up to 1 hour
A creature you touch becomes invisible until the spell ends.

โญ Features & Traits

๐Ÿฅท Sneak Attack ๐Ÿ“–
Rogue 1
2d6 once/turn with advantage or ally within 5 ft
๐Ÿƒ Cunning Action ๐Ÿ“–
Rogue 2
Bonus action: Dash, Disengage, Hide
๐ŸŽญ Master of Intrigue ๐Ÿ“–
Rogue 3
Disguise/Forgery kits; gaming set; 2 languages; accent mimicry
๐ŸŽฏ Master of Tactics ๐Ÿ“–
Rogue 3
Help as bonus action at 30 ft
๐Ÿง  Awakened Mind ๐Ÿ“–
Warlock 1
Telepathy 30 ft to any creature you can see
๐Ÿ“š Pact of the Tome ๐Ÿ“–
Warlock 3
Book of Shadows; 3 extra cantrips (any list)
๐Ÿ”ฎ Book of Ancient Secrets ๐Ÿ“–
Warlock 2
Ritual casting; Comprehend Languages, Illusory Script
๐ŸŽญ Mask of Many Faces ๐Ÿ“–
Warlock 2
Disguise Self at will
๐Ÿง  Telepathic (feat) ๐Ÿ“–
Level 1
+1 CHA; telepathy 60 ft; Detect Thoughts 1/day
๐Ÿ‘๏ธ Observant (feat) ๐Ÿ“–
Rogue 4
+5 passive Perception/Investigation; lip reading

๐ŸŽ’ Equipment & Inventory

๐Ÿ’ฐ Gold Pieces: 2,000
โš”๏ธ Weapons & Armor
โš”๏ธ Rapier
๐Ÿน Shortbow (20 arrows)
๐Ÿ›ก๏ธ Studded Leather Armor
๐Ÿ—ก๏ธ Dagger x2
๐Ÿ”ฎ Magical Items ๐Ÿ“–
๐Ÿ“š Book of Shadows
๐Ÿ’Ž Sending Stones (pair)
๐Ÿงช Potion of Healing x2
๐Ÿ”ฎ Potion of Mind Reading
๐Ÿ› ๏ธ Tools & Kits ๐Ÿ“–
๐ŸŽญ Disguise Kit
๐Ÿ–‹๏ธ Forgery Kit
๐ŸŽฒ Gaming Set (Dice)
๐Ÿ—บ๏ธ Cartographer's Tools
๐Ÿด Signal Flags
๐Ÿ”ญ Spyglass
๐Ÿ‘• Gear & Supplies
๐ŸŽ’ Explorer's Pack
๐Ÿ‘” Fine Clothes
๐Ÿฆ Messenger Raven (trained)

๐ŸŽญ Personality & Background

๐ŸŽญ Personality Traits
Calm courier's mask; speaks in the voice others expect.
โš–๏ธ Ideals
Victory through precise misinformation; save lives by bending truth.
๐Ÿค Bonds
Protect my runners and squads that trust my 'orders'.
โš ๏ธ Flaws
Addicted to the power of being believed; lies pile up.
๐ŸŽฒ

Status Conditions

๐Ÿ˜ต Blinded
Attack rolls have disadvantage. Attack rolls against you have advantage.
๐Ÿ˜ Charmed
Cannot attack the charmer or target them with harmful abilities or magical effects.
๐Ÿ”‡ Deafened
Automatically fail ability checks that rely on hearing.
๐Ÿ˜ฐ Frightened
Disadvantage on ability checks and attack rolls while source of fear is in sight.
๐Ÿคผ Grappled
Speed becomes 0. Condition ends if grappler is incapacitated.
๐Ÿ˜ตโ€๐Ÿ’ซ Incapacitated
Cannot take actions or reactions.
๐Ÿ‘ป Invisible
Attack rolls have advantage. Attack rolls against you have disadvantage.
๐ŸงŠ Paralyzed
Incapacitated, cannot move or speak. Auto-fail STR and DEX saves. Attacks have advantage, melee hits are crits.
๐Ÿ—ฟ Petrified
Transformed to stone. Incapacitated, auto-fail STR and DEX saves. Resistance to all damage.
๐Ÿคข Poisoned
Disadvantage on attack rolls and ability checks.
๐Ÿค• Prone
Melee attacks have advantage, ranged have disadvantage. Your attacks have disadvantage.
๐Ÿชข Restrained
Speed 0. Disadvantage on attack rolls and DEX saves. Attacks against you have advantage.
๐ŸŒŸ Stunned
Incapacitated, cannot move, speak only falteringly. Auto-fail STR and DEX saves. Attacks have advantage.
๐Ÿ˜ด Unconscious
Incapacitated, cannot move or speak, unaware. Drops items, falls prone. Auto-fail STR and DEX saves.
๐ŸŽฒ Dice History
๐Ÿ“Š Session Statistics
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